
There’s also a gorgeous rooftop terrace and a fully-equipped gym, so you can work out before heading out into town. On the weekends join the DJ in the electrifying club atmosphere! Want to get comfy and stylish at the same time? All of the hotel’s 331 spacious rooms are decorated with bold, eye-catching decor, with sleek furniture and floor-to-ceiling views of the city outside. What makes the difference, at NYX Hotel Warsaw? A splash of creativity on the walls, thanks to renowned local street artists, the vintage arcade games in chillout areas and the cool Clash hotel bar serving up unforgettable cocktails, just to name a few.

Cartoon hit effects for big damage splashes.New background video + new randomized loading screens.Customizable with cg_crosshair_damage_color. Added Damage indicator to crosshair, changes color on hit.Non-round based gametypes include spawn place indicators in warmup.New chat console, themeable from the HUD scripts.New console commands: “pausemusic”, “nextmusic” and “prevmusic” to fast forward to the next track or repeat the previous track in the playlist.New console variables: “cg_playList” and “cg_playListShuffle” to specify custom a playlist file to be played during matches and optionally shuffled.loads basewsw/sounds/music/(filename.m3u/ogg/wav) Support for playlists: Play invidual files with: /music loop.(ogg|wav) Load playlists with: /music (filename.m3u) (mode) modes: “1? shuffle, “2? loop, “3? loop random track.New in-game soundtrack: 6 tracks by Jihnsius.New menu music: one new song and an improved remix of Warsow 0.2 menu music.Fixed execution of config.cfg upon game directory change.Fixed double execution of autoexec.cfg if the game was started with a custom game directory.Added “r_screenshots_fmtstr” cvar that allows embedding of timestamps into screenshots’ filenames.Added positional audio support via Mumble (open source voice chat software), set console variable “cl_mumble” to 1 to enable.Added Quake Live style mouse acceleration, m_accelStyle and m_accelOffset console variables control the acceleration behavior.Added server console variable “sv_iplimit” to limit connections per ip address, defaults to 3.Added 4×4 PCF shadow maps filter with fewer texture lookups compared to other modes.The game can now stream demos from a HTTP server.Fixed aspect ratio for widescreen resolutions.Automatic resolution detection at initial startup.Improved particle support: added new misc_particles map editor entity.q3map2 and the engine have been improved for more realistic and smoother lighting.

Improved netcode: Latency reduction by the use of half-snapshot extrapolation.Vertex buffer objects support for improved performance.Most of the original maps have been re-textured and re-lit for improved visuals.Duel Arena maps have been renamed back to wdaX.New maps: wbomb3, wbomb4, wbomb5, wdm12, wdm18, new wctf5.Hieronder staat de complete lijst veranderingen die met deze release zijn aangebracht: Maps: Onlangs is versie 0.6 uitgekomen, een belangrijke mijlpaal, na maanden hard werk en enkele release candidates die door de War§ow-community zijn getest. War§ow is gemaakt onder het motto 'van gamers, voor gamers', door een team onafhankelijke ontwikkelaars uit alle hoeken van de wereld. Het is gebaseerd op de QFusion 3D-engine, die een modificatie is van de Quake 2-engine die onder gpl beschikbaar is.
#Warsow menu music mac os
War§ow is een gratis 'first-person shooter'-game voor Windows, Linux en Mac OS X.
